Since mid-December 2021, Halo Infinite players have been frustrated by bugs in the Big Team Battle mode. Even though a patch was released in January this year, it did not fix the major issue with Halo’s biggest and most popular game mode. A new patch released on February 3rd finally addresses these issues and should be the fix the community needs.
The January patch may not have solved the issues present in BTB since December, but it did provide the telemetry data needed to develop the February 3rd patch. The new patch isn’t just focused on BTB; it also makes a few notable changes to Oddball, resulting in an additional minute being added if scores are tied after the timer runs out. If thereafter, the match is still tied, it will end in a draw.
Here are some of the other multiplayer patch notes that accompanied the February 3rd parch:
- Improvements to matchmaking service for BTB, resulting in players finding full matches more consistently and faster.
- Update to the ‘join in progress’ function so that players cannot join matches that are almost over.
- Changes in Oddball resulting in victory to the team with the most rounds won if two separate rounds end in a draw.
- Wraiths and Scorpion Tanks will be a much more frequent occurrence on BTB maps.
- BTB Fireteam members will have markers in the selected colors but can still start matches on different areas of the map.
The patch is available on all platforms and has a download size of approximately 1.1 GB, if not less.